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Banemin (Japanese: バネミン) is a character in Kamiwaza Wanda and a Promin. His attribute is Norinori.


Personal[]

Appearance[]

Banemin resembles a bright-red pogo-stick with arms of the same color, 2 lilac handlebars, a yellow face, a lilac spring and sky-blue markings.

For his Bugmin ego, see: Bug-Banemin

As a Bugmin, his handlebars and his markings are the same color which is red.

Personality[]

Banemin is a Promin who's good at sporting games that involves jumping. He is also an excellent high-jumper.

Relationships[]

  • Yuto and Shuu (owners (Banemin is also Shuu's Promin buddy)
  • Turbomin (opponent when Banemin was a Bugmin)

Abilities[]

Banemin's Kamiwaza ability is to help anyone reach higher places or objects that anyone cannot reach. As a Bugmin, he can make some objects expand or shorten their lengths and heights and make some objects too bouncy.

In the series[]

Kamiwaza Wanda[]

Banemin made his debut as a Bugmin in episode 16 when he manipulated Shuu's new pair of running shoes, making Shuu, who wears them, jump around like a grasshopper. Yuto, Wanda and Turbomin challenges Bug-Banemin to 3 games:

  1. Musical chairs
  2. Sumo push
  3. Mini-basket game

Bug-Banemin won the first 2 games against Turbomin by cheating using his Bugwaza ability but he lost to Yuto in the mini-basket game. Bug-Banemin was then captured and debugged by Yuto.

Banemin was first summoned by Yuto in episode 24 when he used him to bounce Dancemin away, preventing Yuto himself from being effected by him.

Banemin made a cameo appearance in episode 28. Prior to this episode, Yuto tried to fuse Banemin with Gakkimin but failed and summoned Unchikomin instead.

In episode 31, Banemin was seen running on the treadmill.

In episode 34, Yuto tried to fuse Banemin with Turbomin but ends up summoning Unchikomin.

Banemin was one of the Promins Yuto takes to the Tokyo Science Museum in episode 35.

In episode 37, Banemin tried to help Yuto and Masato escape Wanda but failed.

Banemin went past Terara in episode 38.

As of episode 44, Yuto gave Banemin to Shuu. Banemin became Shuu's Promin buddy. Using Banemin, Shuu becomes able to chase Bug-Jetmin down in Kirakira First Street.

Shuu uses Banemin to travel whilst looking for Bug-Gauzemin in episode 45 and during the battle against Don Bugdez's monstrous form in episode 46.

In the manga[]

Kamiwaza Wanda (original manga series)[]

Banemin made his debut as a Bugmin in chapter 05 when he was scoffed up by Detokkusu Komatsu. Along with Bug-Sharimin, Bug-Burgemin and Bug-Jishomin, Bug-Banemin was captured and debugged by Yuto a moment later.

Banemin was rebugged prior to chapter 06 when Bug-Banemin caused a realistic man to jump everywhere. However, Masato captured and debugged Bug-Banemin first before his rival Yuto does so.

Along with the rest of the Promins Yuto and Masato have so far in chapter 12, Banemin helped Yuto, Masato, Wanda and Mighty summon Wonder-Promin.

In the games[]

Kamiwaza Wanda: Kirakira Ichibangai Kikiippatsu[]

Banemin made his video-game debut in the 3DS game Kamiwaza Wanda: Kirakira Ichibangai Kikiippatsu. He can be collected after Yuto defeats, captures and debugs Bug-Banemin in an unnamed side quest.

Trivia[]

Background[]

Resemblances[]

  • Banemin resembles a pogo-stick.

Notes[]

  • Banemin can jump higher than the other Promins.
  • Banemin's name comes from the word 'bane' which is Japanese for 'spring'.

In other languages[]

Language Promin’s dub name Origin
Korean 스프링본 (Springbon) Based on the word 'spring'.
Chinese 彈簧精靈/弹簧精灵 (Daanwongzingling) Based on the word 'daanwong' (彈簧/弹簧) which is Chinese for 'spring'.

Gallery[]

Links[]

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